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4/30/2003  

New
New design, new website. Cool.

posted by sam | 4/30/2003 01:54:00 AM



4/28/2003  

All your base are belong to us!
Well they've announced Tribes:Vengeance. And saying I am excited is but an understatement. I mean, I know it is just milking the franchise, but its good milk man. I mean, its probably even Mango Shake (yum!). Why, you ask? Well Irrational is making it. The fine people behind Freedom Force and System Shock 2. Both better than excellent games. They also made The Lost for the PS2. Though I never played it, I'm sure it was good.
Also, Half Life 2. Lets see if E3 brings more news. Currently I keep drooling at the lone screenshot released on the net. Huhhhh. Uhuhhh.

posted by sam | 4/28/2003 11:29:00 PM



4/22/2003  

Cyberspace
"Cyberspace. A consensual hallucination experienced daily by billions of legitimate operators, in every nation...A graphic representation of data abstracted from the banks of every computer in the human system. Unthinkable complexity. Lines of light ranged in the nonspace of the mind, clusters and constellations of data. Like city lights, receding..."
William Gibson, Neuromancer

posted by sam | 4/22/2003 11:17:00 AM



4/16/2003  

WOOHOO!!
A lot of people I know got into the Enemy Territory beta, and let me know this interesting thingy:

You don't need Return To Castle Wolfenstein to play it.

This isn't like a bonus mission pack or something, it's a complete game they're giving away for free. At the risk of repeating myself: WooHoo!

posted by sam | 4/16/2003 09:58:00 PM

 

Long Time No Read
Its been a long time since I indulged myself in a piece of junk fiction. Well Ludlum's latest seems to be doing that now. Good tidings...

posted by sam | 4/16/2003 04:47:00 AM



4/08/2003  

Death March
My Project is going through the Death March phase and I don't seem to care. What's a Death March you say?
Death march projects are becoming increasingly common in the software industry. The symptoms are obvious: The project schedule, budget, and staff are about half of what is necessary for completion. The planned feature set is unrealistic. People are working 14 hours a day, six or seven days a week, and stress is taking its toll. The project has a high risk of failure, yet management is blind to the situation. Why do these irrational projects happen, and what, other than pure idiocy, leads people to get involved in them?

posted by sam | 4/08/2003 12:14:00 PM



4/07/2003  

Free Twisty Bread
Just like any Domino's/Pizza Hut Pizza, life comes with a Free Twisty Bread. I mean, that bread is so twisty that you start to think, if maybe its you who is twisty and not the bread. That you are still reading this elevates you to the more patient class of people. To you I say, Tomatoes! Red, Shiny, Squishy, Pulpy Tomatoes! (And some ketchup with that please.)

posted by sam | 4/07/2003 10:06:00 AM



4/03/2003  

More Adams
"The major difference between a thing that might go wrong and a thing that cannot possibly go wrong is that when a thing that cannot possibly go wrong goes wrong, it usually turns out to be impossible to get at or repair."
True Words, and no wonder they were said by the most wise of all: Douglas Adams.
Maybe somebody'll quote me too one day... That somebody will be a crazy man.

posted by sam | 4/03/2003 12:10:00 PM



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